TRENDING Published April14, 2015 By Marijim Dy

‘Pokémon Rumble World’ Recently Released For 3DS; Nintendo’s Newest Freemium Game Doesn’t Steal Your Money As Much As ‘Pokémon Shuffle?’

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Pokemon Rumble World
(Photo : Courtesy/Pokemonrumble.com)

"Pokémon Rumble World" is another freemium game published by Nintendo for the 3DS. It has recently been exclusively released as a download title on the eShop last week.

"The 'Pokémon Rumble World' game is an action-packed adventure that is free to download... The more Toy Pokémon you collect, the more ways you have to defeat Toy Pokémon you're facing," Nintendo's official website posted.

Players can battle and collect over 700 Toy Pokémon, which includes some with the ability to Mega Evolve. Each Toy Pokémon has a type and each of these types have their own strengths and weaknesses. Players can use these skills to their advantage and defeat enemies. Rare Toy Pokémon can also be found and captured. Primal Groudon and Primal Kyogre are set to appear as Toy Pokémon.

The game has more than 80 levels and players will need to battle in 18 different areas. The mode of transportation to get from one place to another will be a hot-air balloon. The more Toy Pokémon a player collects, the more ways one has to defeat the other Toy Pokémon.

Poké Diamonds are the main currency in "Pokémon Rumble World" and can be bought from an in-game shop with funds from users' Nintendo eShop accounts. These can also be earned through battles and other actions in the game.

"By using Poké Diamonds, players can obtain items that help them progress through the game at their own pace... Purchasing Poké Diamonds isn't required to play or enjoy this title," Nintendo stated.

These diamonds not being a requirement to play the game is a significant difference from the studio's previous free-to-play game, "Pokémon Shuffle." Some criticized the game for taking too long in replenishing the player's lives or pay for jewels which can be used to buy hearts or coins in the game.

"It isn't perfect, and I'll hit on what Nintendo could have done better, but this doesn't feel like as much of a money grab as 'Shuffle,'" Joey Davidson of TechnoBuffalo wrote.

"It's entirely possible, based on my week of play, to never spend a single buck on this game... It takes longer, but it works."

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